Football Strategy [FS] is a innovative 11x11 online football manager game (online soccer manager game, if you prefer) that is focus on being a challenging strategy game with in-depth game-play to offer the ultimate realistic simulation experience on the browser.
You will take the role as a manager of your own football club, manage it and compete with thousands of real opponents in league games, friendlies and cup tournaments.
The match engine offers a sense of realism, while providing managers with a variety of tactical options. Informative match reports allow managers to deeply analyze the performance of their squads. Football Strategy offers the best 3D match experience available for any online browser-based game, and takes the player quality and tactical options into account for all matches, resulting in realistic and immersive gameplay.TRY IT NOW
Season 15 Update
Last update we intended to push a mid-season update strictly based on the visualization for zones and fans in a stadium . As PAOK posted here a few weeks ago, the update only included level 0 and 1 zones. We underestimate how long this was going to take and hope to be able to finish the remaining zones by the end of this season. As this took most of the workload, there isn't anymore ME-related changes coming this season. We apologize for this inconvenience but promise that for the next season update the ME will gain a huge step forward.
Apart from this, there are two other changes to announce:
- Friendly matches no longer will have a negative effect towards your formation chemistry level (it can still be increase during a friendly match).
- Wages are now more dynamic thanks to the new player and staff events. Your player and staff members can request an increase in their salary at the end of the season if they feel like they have earned it. This can be define by their performance or over-using them constantly for competitions. As a manager, you have the ability to approve or decline a request. It is your job to carefully examine each request and determine their validity. Be cautious when handling such duty as approving or declining a request can have a positive or negative consequence. Note that not all of your players or staff will sent out such requests, as it's based on their performance and/or how often their being used. The requests will go out at the end of the season, and you have up until the first Friday of the season to take action. Requests that remain idle will be automatically rejected. This also means that higher-tier players and staff members will most likely have a higher wage range making them less accessible for all clubs.
As always, thank you for the continuous support.